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Serious Games
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,... More
Language: ENGCopyright: 2011 -
Serious Games
by Minhua Ma • Tim Marsh • Stefan Göbel • Manuel Fradinho Oliveira • Jannicke Baalsrud Hauge • Mariano AlcañizThe recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment. To date the major applications of serious games include education and training, engineering,... More
Language: ENGCopyright: 2011 -
Entertainment Computing and Serious Games: First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11–15, 2019, Proceedings (Lecture Notes in Computer Science #11863)
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019.The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented... More
Language: ENGCopyright: 2019 -
Serious Games: Joint International Conference, JCSG 2020, Stoke-on-Trent, UK, November 19–20, 2020, Proceedings (Lecture Notes in Computer Science #12434)
This book constitutes the refereed proceedings of the 6th Joint International Conference on Serious Games, JCSG 2020, held in Stoke-on-Trent, UK, in November 2020. The 19 full papers presented together with 3 short papers were carefully reviewed and selected from 38 submissions. The papers offer a w... More
Language: ENGCopyright: 2020 -
Serious Games: Joint International Conference, JCSG 2021, Virtual Event, January 12–13, 2022, Proceedings (Lecture Notes in Computer Science #12945)
This book constitutes the refereed proceedings of the 7th Joint International Conference on Serious Games, JCSG 2021, as virtual event, in January 2022.The 17 full papers presented together with 3 short papers were carefully reviewed and selected from 28 submissions. JSCG 2021 is dedicated to seriou... More
Language: ENGCopyright: 2021 -
Entertainment Computing – ICEC 2021: 20th IFIP TC 14 International Conference, ICEC 2021, Coimbra, Portugal, November 2–5, 2021, Proceedings (Lecture Notes in Computer Science #13056)
This book constitutes the refereed proceedings of the 20th IFIP TC 14 International Conference on Entertainment Computing, ICEC 2021, which was supposed to take place in Coimbra, Portugal, in November 2021. The 26 full papers, 13 short papers and 11 other papers presented were carefully reviewed and... More
Language: ENGCopyright: 2021 -
Games and Learning Alliance: 10th International Conference, GALA 2021, La Spezia, Italy, December 1–2, 2021, Proceedings (Lecture Notes in Computer Science #13134)
by Margarida Romero • Jannicke Baalsrud Hauge • Francesco Bellotti • Francesca De Rosa • Iza Marfisi Schottman • Pierpaolo DondioThis book constitutes the refereed proceedings of the 10th International Conference on Games and Learning Alliance, GALA 2021, held in La Spezia, Italy, in December 2021. The 21 full papers and 10 short papers were carefully reviewed and selected from 50 submissions. The papers cover a broad spectru... More
Language: ENGCopyright: 2021 -
Entertainment Computing – ICEC 2022: 21st IFIP TC 14 International Conference, ICEC 2022, Bremen, Germany, November 1–3, 2022, Proceedings (Lecture Notes in Computer Science #13477)
This book constitutes the refereed proceedings of the 21sth IFIP TC 14 International Conference on Entertainment Computing, ICEC 2022, which was supposed to take place in Bremen, Germany, in November 2022.The 13 full papers, 13 short papers and 12 other papers presented were carefully reviewed and s... More
Language: ENGCopyright: 2022 -
Serious Games: 4th Joint International Conference, Jcsg 2018, Darmstadt, Germany, November 7-8, 2018. Proceedings (Lecture Notes in Computer Science #11243)
by Minhua Ma • Tim Marsh • Stefan Göbel • Jannicke Baalsrud Hauge • Augusto Garcia-Agundez • Thomas Tregel • Manuel Oliveira • Polona CasermanThis book constitutes the proceedings of the 4th International Conference on Serious Games, JCSG 2018, held in Darmstadt, Germany, in November 2018. The 15 full and 12 short papers presented in this volume were carefully reviewed and selected from 40 submissions. They were organized in topical secti... More
Language: ENGCopyright: 2018